Donkey Kong Country How Pre Rendered Graphics Saved the SNES Late in Its Life
The Game That Proved 16-Bit Could Still Compete With 32-Bit I’ve been gaming since the Atari 2600. I maintain a collection of CRTs humming quietly...
The Game That Proved 16-Bit Could Still Compete With 32-Bit I’ve been gaming since the Atari 2600. I maintain a collection of CRTs humming quietly...
The Console That Invented Home Gaming and the Arcade Aesthetic That Never Gets Old I run a pub in Bristol and I’ve transformed my back...
Look, we’ve spent three weeks arguing about this list. Joe threatened to leave the group chat twice. Tim asked what a “blast processor” was and...
Why the Most Advanced Console of Its Generation Couldn’t Compete With Market Inevitability I run a pub in Bristol with a back room full of...
I’ve been gaming for years now, and I think there’s a trend here – games that quickly gain popularity tend to develop cult followings and...
When I got involved in retro-gaming as an adult — without nostalgia from my childhood — I approached it in a practical manner. Having come...
Carl is doing this review, so he can avoid having to read Joe’s argument about why Streets of Rage 2 is better than Streets of...
I have been involved in gaming since 1982, and I’ve seen racing games evolve from pure arcade fun to serious racing simulators. Gran Turismo was...
I have been studying fighting game balance since the 16-bit days, so I know when a 3D fighting game is actually balanced and when it...
Release Date: December 6, 1992 (Japan) | Developer: Square | Platform: Super Famicom/SNES (16-bit cartridge) | ROM Size: 8 Megabits (1 MB total ROM) |...